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Join the Strike Team.

We're not actively hiring, but we're always interested in meeting exceptional talent across games and film.

No Active Vacancies

We don't have any open positions right now. However, we welcome introductions from experienced specialists interested in future contract and project opportunities.

01 / SPECIALISM

Performance Specialists

Engine profiling, CPU/GPU optimisation, performance analysis and platform expertise.

02 / SPECIALISM

Graphics Programmers

Rendering architecture, shader development, graphics APIs and real-time visual technology.

03 / SPECIALISM

Technical Artists

Shaders, VFX, procedural systems, rigging, technical animation and artist support.

04 / SPECIALISM

Tools Programmers

Bespoke development tools, pipeline automation, editor extensions and workflow engineering.

05 / SPECIALISM

Technical Directors

Unreal Engine architecture, production strategy, technical leadership and team enablement.

06 / SPECIALISM

Networking Engineers

Multiplayer systems, replication, network performance and online game architecture.

Think You'd Fit In?

Send us an introduction, your CV or portfolio, and a little about your specialism. We'd be happy to hear from you and explore potential opportunities when they arise.

Introduce Yourself
Future opportunities only — no active recruitment.